When having a Blueprint which has a SceneCaptureComponent,
this Component won’t capture when Paused although Tick Even When Paused is set
Hello Raildex_,
After running a couple of tests, this appears to be working as intended on our end. I was able to have the SceneCaptureComponent2D update when paused. I set the component to tick when paused on begin play (see example below). While the game was paused I changed something in the scene and the SceneCapture updated this as expected.
Example:
Note: The Material used for the Scene Capture component was added to a widget.
Make it a great day