if i add a scenecapture/render target to my character, appears a big motion blur
if i disable hdr or disable “auto activate” the same.
is that normal?
if i add a scenecapture/render target to my character, appears a big motion blur
if i disable hdr or disable “auto activate” the same.
is that normal?
Hi knack -
I am going to need a bit more information about your issue to see if we can correct it. Why are you adding a SceneCapture actor to (I am assuming) you Character’s blueprint? Or are you adding a material derived from a Render Target Texture to your character’s model and if so does it cover the entire character?
Thank You
Eric Ketchum
hi.
i playing for kown how works and adding the texture to my hud , seems very bad idea that test
and that its the terrible motion blur https://www.youtube.com/watch?v=lTRvfq4-a2IHi knack -
Try to set the Motion Blur Post process settings in your SceneCapture Actor to 0 and adjust other settings as needed as well for best results.
Thank You
Eric Ketchum