This seems to happen when your scene capture isn’t close to origin and you’re using orthographic projection on it. Really annoying. At 4000 units from origin it pixelates quite a bit. At 8000, the pixels are twice the size.
This seems to happen when your scene capture isn’t close to origin and you’re using orthographic projection on it. Really annoying. At 4000 units from origin it pixelates quite a bit. At 8000, the pixels are twice the size.