Hello!
This project was done to study new techniques for creating assets, to study Level design, Anatomy sculpting, UE4 Optimization, and much more other stuff. Now I want to share with you what I’ve got.
I called it Interactive portfolio Artwork.
Just download the project, walk around there and send me a couple words what you thinking about.
5 months in production:
2-months: preproduction, blockout, and character setup;
3-months: environment production;
I used only my own created assets and substance materials. Megascans is really helped to save time with vegetations.
For the Character controller and animations, I used UE4 Marketplace
Please, visit my Artstation for downloading the project and more pictures: https://www.artstation.com/artwork/v19Gwd
Hope you like it
Best regards,AndrewAlexArt, Environment Artist