scene scale

In my current project I already went through the entire workflow: align->generate mesh->create texture.

I just realized I can define the scale using the distance tool by setting control points on images. If were to do this however, do I need to go through the whole process again? i have a large data set and computing the mesh took a few hours; I’m hoping there is a quick way to regenerate the alignment/mesh since it’s a uniform scale.

Thanks!
Raymond

In addition, if I needed to the edit the distance, are there any additional steps I would need to do before exporting?

Hello Raymond,
have you seen the topic Scale the Scene in the RC Help (F1)? This one:

the topic.PNG

Yes; upon reading it more closely, do I just need to select the component I added the distance constraint to, and hit update (in the alignment tab)?

Raymond wrote:

Yes; upon reading it more closely, do I just need to select the component I added the distance constraint to, and hit update (in the alignment tab)?

yes, it should suffice