Scene Graph – Is it possible to create a native-like interaction outline?

Is it possible to create an interaction outline using Scene Graph, similar to the native UEFN interaction buttons? If yes, how can it be done?

(post deleted by author)

Hello HxZy, Welcome to the Forums.

Good question, Historically this would be done through stencils/post processing , but there is a newer method involving ‘Overlay Materials

So, this makes me pose the question: “How do I add and remove an overlay material for a scene graph mesh component?”

Also: "Is there a way to tie into ‘on hovered’ events (To trigger the adding and removal of overlay) - It doesn’t seem like anything in the interactable_component API would do this though…