Download

Scene Component not Updating Rotation Server / Client

Hi

I’m facing a problem inside my blueprints and it seems that my scene component is not updating the rotation from the Server to the client (?), but from the client side to the server everything is working fine.

1e93699330f7dea7bf1c4a3bd523ffd5f18fbf70.jpeg

As you can see in the pictures above, the server has the client weapon rotation updated, but from the client side, the server pawn does not updates the weapon’s mesh rotation.

ea6a21a34fd7c660420484acb359740df60829d3.png

Here are my blueprints, so far.

EDIT:

Now it just update when i shoot. I tried to put the rotation anywhere, still not working

Here’s the blueprint:

9b523fa65db90ff4666185bb0713d0dca9742293.png

Any help would be nice. :slight_smile: