SceneCaptureComponent2D with capture source as SceneDepth in R, produces a scene depth map which is always 1 for all the pixels. When I tried moving the capture component around the scene, sometimes, there seems to be data between 0 to 1. Is there any clipping happening before the scene capture component receives the depth buffer ?
How can I capture scene depth properly ? I would like to export the depth into an exr file.