Scene Capture 2D performance issue. (120 to 70 FPS drop)

I dont really think that TSR in that situation means anti aliasing to be honest, this might be some kinda compression of an image. I tested with both FXAA and TAA, same results. Here are the results with EVERY single flag disabled (literally shows nothing right now) and a SINGLE pixel resolution ( 1 x 1) of a texture.|

Without (FPS 130)

With (FPS 100)

Almost zero changes as you can see, but my FPS is being stolen :man_shrugging: