Scene Capture 2D not rendering/working after packaging project

Hi, in my project i got a Scene Capture 2D, used to simulate a mirror inside a room.
Running the game inside the editor or in “Standalone Game” mode doesnt cause any error and the mirror work properly.
Despite this, after packaging the game the mirror doesnt “load” / render properly.

Here some screenshots:

Mirror post packaging:

Mirror in the editor:

Scene Capture 2D:

Mirror Material:

Am i missing something?
Thanks for all the answers!