Why go for a “standard” size when you could make it whatever it is required to be?
And UE4 defaults to 1 CM = 1 Unit, So you would need a 102400x102400 sized map for it to be 1024x1024 meters.
HTH
Why go for a “standard” size when you could make it whatever it is required to be?
And UE4 defaults to 1 CM = 1 Unit, So you would need a 102400x102400 sized map for it to be 1024x1024 meters.
HTH