Scaling Physics Capsules?

Hey. My physics asset’s capsules, when generated, are massive and unable to be scaled below .01.

I’ve re-imported my mesh and rigs from Blender with the correct scaling, but nothing changed.

Oddly enough, when I “Generate All Bodies,” some of the capsules created are much smaller than the others that I’m trying to scale down. I don’t understand why I can’t get that small myself…

My “Mass Scale” and “Min Bone Size” are both turned down to 0.1.

Lastly, when I attempt to scale my capsule down using my mouse, it jumps back up to a larger radius and is unable to return to the size it was generated with.

Maybe I’m missing something obvious but I feel like I’m hitting my head against a wall haha

Any help would be greatly appreciated!

I haven’t found an easy solution yet, but I changed the radius of my capsules down to .05 and manually moved them into place from the individual bones.

I tried installing the plugin from Unreal to make importing Blender FBX files pipelined, but that did not work.

Still hoping to find the best solution I can before marking this solved