Scaling one side of image in a UI Widget Blueprint

Hey there!
I’m still very new to Unreal, and I’m trying to animate scaling an image on just the right side of the X axis. When I use the transform scaling for X, it scales both sides. Is there a way to just scale the one? Thank you for your help!

You need to move the pivot point.

Pivot goes from 0 to 1 (left to right) for both axis.


Is this what you mean? Right now it’s at .5, so would I change it to a higher number?

Yes, 0.5 is middle of 0 and 1. That means pivot point is in the center.

0 will move it to the left, and 1 will move it to the right.

Ah thank you!! I really appreciate it!

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