Hi all,
Not being using UE4 for long (long enough to realise it is amazing though!). To the question, one little thing that is irritating is that I can’t find a way to choose where to scale an object from, for example if I pull out a default piece of geometry such as a box and I position it correctly along a certain axis - I would then like to be able to scale it out from the left or right to fill a gap. Instead it is set to the center so both sides scale outwards making it difficult to get the right size.
Am I missing something obvious here?
Thanks for the advice, I have searched around and cannot find anything.