Scaleform and DirectX11

Oh, wait. I wanted to record a video to show what happened, but I don’t have issues today.
I’ve got glitches like this: https://youtu.be/1IQzoa-D2r4

So I’ve analyzed changes and it was an GFX_IME bug. Since I recompiled with WITH_GFx_IME=0, it’s working correctly.