Hello! I have a problem where the collision on my actor messes up somehow when I scale it in game. I’m using a mechanic where I hold an object and when I use my scroll wheel the object will grow in size, however when the object is small and I make it big, things mess up.
Here’s a video showing the glitch
The two cubes come from the same actor, one was just scaled beforehand. The scaled one goes through the floor and I don’t know why. Any help?