Here’s a weird situation.
I have a self made actor and I copy it from one level to another.
I want to set its scale value to 50.
however when I finish typing 50 it just quickly jump back to 2500
I end up typing 49.9
and when I close my project and reopen.
It just suddenly jump back to 2500.
can someone explain why???
set the scale of your actor in its constructor. it was the problem I had before. and it is the question I asked about it[][1]
[1]:
this is not my case, I forgot to mention that I’ve check my constructor script before I post the question. I copy that weird object again and the clone one doesn’t happen the same situation