Hm. That’s what I’ve done for now, but it’s not ideal, since I want these to be randomly-tumbling mesh spheres. I could probably work around this with seeded rotation, and possibly with a warmup module.
Hm. That’s what I’ve done for now, but it’s not ideal, since I want these to be randomly-tumbling mesh spheres. I could probably work around this with seeded rotation, and possibly with a warmup module.