I would like to be able to pick up and cube and scale it buy grabbing it with the other hand and scale it by pulling the controllers apart. Is it possible.
Basically I’ve got a WebExplorer Widget attached to a cube that is invisible. I want the cube to be able to be scaled so that the widget also scales with it to the size the user wants. So it allows them to scale a webpage to the size of their choosing
I have no knowledge of code, I’m using Blueprints.
Hello, is it possible to request a tutorial for this adopted for Unreal 5 as there are some significant changes since the last tutorial was uploaded? Thanks