Scale Object with VR Controllers

Hi,

I would like to be able to pick up and cube and scale it buy grabbing it with the other hand and scale it by pulling the controllers apart. Is it possible.

Basically I’ve got a WebExplorer Widget attached to a cube that is invisible. I want the cube to be able to be scaled so that the widget also scales with it to the size the user wants. So it allows them to scale a webpage to the size of their choosing

I have no knowledge of code, I’m using Blueprints.

Hope this all makes sense.

I have published a tutorial some time ago on scaling (resizing) objects in VR. You can find it here: VR Make Objects Resizable with Motion Controllers (Blueprints only) - Unreal Engine 4 Tutorial - YouTube
Cheers,
Marco.

Exactly what I needed thanks very much

Hi! @vr_marco @sbvstw . May I ask where is the tutorial? I am trying to implement the same behavior.

It’s on my YT channel here: VR Make Objects Resizable with Motion Controllers (Blueprints only) - Unreal Engine 4 Tutorial - YouTube
But mind the fact that it is a very old tutorial. The same principles still apply though.

Hello, is it possible to request a tutorial for this adopted for Unreal 5 as there are some significant changes since the last tutorial was uploaded? Thanks