I want to scale an object on the x and y axis using the date as an imput.
So the base date where the scale is 1 = (for example) 2-10-2024
And when the date is 6-6-2061 the scale = 2
So it’s scales really slow over time. And when you turn on the ‘game’ it should update the date to the current date and also update the scale to to position corresponding with the date.
And I would like to do this using blueprint. Could someone help me out?
Kind regards,
Thijs