You can control Offset,Rotation,Scale with layouted Niagara System.
Easiest way is checking Local Space in Emitter Properties, but particles follow emitter.
so I recommend you this way.
In Particle Spawn Stage,below location module, Set new or existing parameter directly and Set Particles Position.
Rotate : set Rotate Vector by Quaternion of Dynamic Input.
Vector To Rotate : Particles.Position
Quaternion : Engine.Owner.Rotation
Scale : Particles.Position * Engine.Owner.Scale and Particles.SpriteSize * Engine.Owner.Scale(2 axis)
Offset : Particles.Position * Engine.Owner.Position
Everytime set this setting is troublesome,so I made Niagara Module Script of This.