Hey all,
I’ve been away a bit, quickly scanned this - I did some AWS GPU instancing right after the steam release (spot instances are a good way to test and keep costs down!). Long story short, works in a bad pinch, but I got better performance out of my 4Ghz i7 paired with a 980 ti. Any service that would get close to putting proper CPU clock speeds and GPU resources that match your rig aren’t really available except on obscure cloud services and they are prohibitively expensive. Nvidia was going to release a reserved instance of cloud gaming Geforce Now instances (so a 4x core count CPU at above 3.5 Ghz and a 1080) that I was going to play with but that never materialized.
My primary hope is to hear back on when RC is going to support network node clustering or give more details. I’m curious about potential pricing on it as well.
In the interim, I’m hoping to upgrade a 64GB 4 core, 4ghz, 2 x 980 ti machine with a 128GB, 16 core at 4ghz, 2 x 1080 ti. From my napkin math I think I could get as much as a 50 percent increase in my render times, but I don’t know how the efficiency scales on multiple GPUs. My guess is after 12 CPUs your margin of return isn’t great, so I’ll use the remaining 4 CPUs for work in Modo or other modeling programs (probably wrapped in a VM so as to not bump into things). Does anyone’s experiences match up this? Do you think the speed bump would be as high as 50 percent from going from 4x4Ghz to 12x4Ghz and a 35% boost to GPU?
Thanks!