SBTarget is invalid on XCode when launching “UE4-Mac-Debug.app”

Hey,

I’m really new to the Unreal Engine as a development tool and I’ve just setup the source code version on my Macbook Pro but I am unable to launch the created ‘game’ through XCode because I’m getting a SBTarget is invalid error after a successful compilation of the ‘UE-Game Mac’ target. Is this a known bug or did I do something wrong?

Did you follow this guide? https://docs.unrealengine.com/latest/INT/Programming/QuickStart/1/index.html In particular, Step 6. I followed it and managed to make the game run through XCode.

Stuck at step 6

A very very noob question on the toolbar in the guide says to select basic scheme i don’t know how to do that any help would be really great.

Thanks

found the issue didn’t uncheck the checkbox