Saving structures on my Backend (Static Mesh)

Hey Guys!!

I’m trying to save some structures into my back-end, and one of my fields is a StaticMesh component.

which is the right way to serialize it and restore when I’m loading my game?


StuctureA: {
    transform: Transform, // This one is OK, I've stringfied all fields and restored later.
    mesh: StaticMesh, // How to do the same with this one?

Thanks in advance!