Saving & Slots

I am relatively new to the saving part of of UE4 and I currently have one SaveGame class. I am adding a leveling up system to my game but I was wondering if it is possible to add something else to the same save slot instead of having a new one. I want to save the xp, level and player color. At the moment I am only saving the player colour but I want to save multiple things. Is it possible to have one slot or do you need different ones for different things?

And this is how I load my game


You could store all the necessary information about the player in a structure and save the whole structure into the slot.

I’m a bit confused as to where you got the ‘set’ node from. I know how to get it but what am I setting if that makes sense.

NVM I found out the question.