I’ve never found an answer to this, but how do you export a png file created from a render target that can be opened outside of Unreal Editor?
I can successfully export a render target to a png from my blueprint using ‘Export Render Target’. However, When I try and export it out of UE Editor, the png file in explorer doesn’t have anything in it (even though it does show a file size that suggests there is information in the file).
Has anyone figured out how to create a png file from a render target that will work outside of Unreal Editor?
Sadly no. I was thinking maybe it only saves to png if done in the editor, not in play mode, but I’m not sure. It’s frustrating though as I don’t understand why it can’t save out to png as that’s literally what the node is designed for.