hello,
I’m hoping to expedite the creation of skeletal LODs by scripting the addition of bones to the “bones to remove” list, but while I can populate an array with bone filters, I can’t seem to update the LOD bone list with my array
the gist:
skm_lods = skm_lod_data.get_editor_property(“lod_groups”)
skm_lod1_bonelist = skm_lods[1].get_editor_property(“bone_list”)
new_bone = ue.BoneFilter()
skm_lod1_bonelist.append(new_bone)
skm_lods[1].set_editor_property(“bone_list”, skm_lod1_bonelist)
but upon printing skm_lods[1].get_editor_property(“bone_list”), I’m getting an empty array. Am I misunderstanding how to set array properties?