Saving pose snapshot as pose asset?

I want to make a pose on runtime using my hands (with oculusquest’s handtracking), and then save it as an asset for later use. How can i save a pose snapshot as pose asset?

Anyone figure out how to do this?

It’s possible to create poses at runtime using Poseable Mesh. But,

  1. How do you save that pose asset to a JSON file at runtime?
  2. Load the pose asset JSON file at runtime?

Reference post: Is there any example code of making your own pose editor for the end user?