I want to make a pose on runtime using my hands (with oculusquest’s handtracking), and then save it as an asset for later use. How can i save a pose snapshot as pose asset?
Anyone figure out how to do this?
It’s possible to create poses at runtime using Poseable Mesh. But,
- How do you save that pose asset to a JSON file at runtime?
- Load the pose asset JSON file at runtime?
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