Hi,
I’m a novice user. I use UE for arch vis and I’m mostly self taught. I use the Arch vis template and the Sun sky works well and the camera actors work well for all my views of the project. the one issue that I have is that for different views, I need to have different sun positions, or at least different time of day settings so I can get the light/shadow right. The problem is that I either have to change settings between doing each screenshot, or I have to have multiple sets of (Sunsky/Exp. height Fog/Volumetric cloud etc.) and then turn all of them off except the one corresponding to view. It is difficult tracking it all if I want a lot of fine tuning and the multiple sunsky thing is problematic for other reasons.
My question is, Is there a way to save multiple settings for the sunsky and be able to rotate through them as needed? I would prefer to have multiple settings saved for all environment assets but I would settle for having multiple settings saved for SunSky. I save the views with camera actor so there may be a way for cameras to somehow be tied to sunsky settings, but I’ve found no way to do that either.