Saving/loading bool variables

I have several bool variables in my game that basically toggle the visibility of buttons. All of these are being stored in my game instance and work perfectly. I made duplicates of these variables in the SaveGame BP. Then upon needing to save I get the value of the variable in the game instance and Set that as the value for the corresponding variable in the Save Game. Doing this with integers worked fine, but when I test it with the bools, it does not. Any help?