I’ve added saving game functionality into an android game I’m making on Unreal.And now when I package apk it adds read and write external storage permissions, which nobody likes.
When I overwrite ManifestRequirementsOverride.txt the permissions are gone, but saving game doesn’t work after that.
I would really appreciate some help on this!
There a option in project settings in “Android” section “Use ExternalFilesDir for UE4Game files” which help you out
Is this still working in 4.20? On Android this doesn’t seem to be working for me. Am I missing something extra?
You found solution???