The shot Camera and it’s keyframes somehow get deleted from level sequencer upon file/save as. To clarify- after setting key frames to a camera in level sequencer, if I save up the unreal file, eg scene_v01 to scene_v02, the updated scene will be missing the camera from camera cuts. No matter how I add the camera back to the camera cuts, the key frames are missing
Can you elaborate on the repro a little? You have a level sequence with cameras and keyframes. And when you save the level sequence the camera get removed?