Saving editable text

Hi! i recently tryed to add a text box ingame that you can edit to whatever you want and then reopen the game with the text you wrote still being there. The thing is im very new to unreal engine and dont know how to save it ingame what the player wrote. Its a local game which i try build only using blueprints.

If anyone could take the time to help such a noob like me?

:slight_smile:

Have you looked at the official docs, they cover what you want in detail:

The page linked at the bottom contains the implementation.