Does anyone know why I can’t save a duplicate chooser table from the Game Animation Sample Project?
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It’s because it doesn’t duplicate the neested chooser, you have to recreate it manually
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I worked around this by manually copying the cht files in my windows explorer then finding the blueprints that use them which are the main character blueprint and animation blueprint and replacing the reference from the old ones to the newly copied ones. Everything worked just fine after that, otherwise I also had the same issue, I cant outright copy, past, or move them within the editor without getting the same error so I just do it manually in the explorer.