Saving Data Without Allowing Cheating

That’s a very interesting plugin. I’m certainly intrigued by it. You mentioned in your write up on the page that multiplayer should be working, but you aren’t 100% sure, do you happen to have an ETA on when you will have that code finished?

You also seem to have a pretty good handle on UE, so I was wondering if you knew a decent RESTful API plugin?

Thanks again!