I’m actually working on a game that needs to save some data on the server.
As explained there : Save infos via html - UE4 AnswerHub I’ve got a problem in writing a file from a html game.
When saving a file using blueprints using windows deployment, it works fine, creates a file where I want etc.
But html games don’t have any local writing rights. Is there a way (ideally using blueprints) to save ingame data locally on the server ?
Thanks a lot !