Hi,
When I save and load, the results are different whether I’ve exited and restarting the game or load without exiting.
Lets say I push a sphere (with physics on) that has no save features. When I save and load, it retains its moved position. If I exit and load, it is on its original positions. This applies to many things like lights and other aspects.
How can achieve that when I save and load, I would always get the latter where the world does not retain any past logic (that is not implemented in my save system)?
I use EasySave (with full full reload, both level and player) although that probably is not related to this issue.
Thanks a lot!