Saving an animation frame by frame

Hi folks. I am a beginner to UE5. I have created an animation for a humanoid mesh by retargetting an animation from Mixamo. I need to save the static mesh of every frame of the animation (preferably as a .obj file). Is there a way to export an animation in such a way? I need to do this for a graphics research project and not for developing a game and hence the weird request.

Thanks in advance

Not possible in UE5, exporting fbx animation only. you try maya software. There is a Geometry cache Export,