In my platformer game i have some collectible items, some chests that can be opened only once and door locks can be opened only once. How can i save these? I made a save system where i store my characters variables but i dont know how to store all these data. I can do it if there was a single door or single collectible in my game but idk how to do it when i have hundreds of these. I believe first i need to store which actors i have on my levels the add “PickedUp” or “LockOpened” booleans in them then save these variables but i dont know where to start, can someone guide me. My current save system looks like this if you need them
these are on game instance