Hello,
Newbie question. I’ve created a project and have a blueprint saved as an actor. I drag it onto the floor in the viewport and everything works when I play the project. But after saving, closing, and reopening the project I have to drag the blueprint into the viewport again.
This blueprint is core runtime code that is there for the project to do it’s thing. I made the blueprint as an actor because that is what the tutorial I followed said to do. Being brand new I’m still learning how the main objects work. It appears that dragging the actor into the viewport isn’t something that can be saved?
How can I save this properly so that the blueprint is always there in the project as needed?
Thanks!