I believe it is normal to save the game when the app is closed (on eg. a swipe app close operation from android task list)
I am tracking numbers of player lives, and I am comparing the “last saved datetime” to the now datetime on game load. But this is nothing worth when I can’t “last saved datetime” set to the app close time. I’ve tried google, but I don’t get anything else than that delegates could be my answer, but I find the delegate part bad documented, especially on the blueprinting side. As for what I’ve seen in other games, there must be solutions to this, but I am stuck. Do anybody know I can make the game save on close?
My alternative would be saving the game every second or so, on a timer, and that sounds a bit bad for performance, right?