So when I searched up my player vars resetting though levels, I found multiple telling me to use the savegame blueprint, (even unreal documentation.) But my save game vars a still resetting through levels. if I close and open up the game works fine save game has them stored and player pulls from it, but once I start the game and change from the “Start Screen” map to the “First Level” map all vars reset to 0.
Can you show a screenshot of your blueprinting where you create your save game file?