SaveGame crashes

4.7.3: Add a variable “Date Time” or “TimeSpan” in a SaveGame blueprint (child of SaveGame.h) crashes editor during compilation.

In fact, “Date Time” or “Timespan” crashes any blueprint which uses it, during compilation.

I saw it to late ^^. Thx .

Hi Shinje,

This is a known issue in 4.7.3 that has already been fixed internally. fix should be included in 4.7.4 and 4.8. Let us know if you still have this problem after either of those versions are released. Thanks!