Hi, may I suggest that your UE4 I like a lot but there are things that really do not understand and can not stand!
One of these is: why once created a mesh does not save?
Why do not I remember that this mesh has not been saved?
So far I have created hours of work on BSP, created mesh and then go on SAVE great located in the main window … but I forget to save the final asset … then the risk that crash, which unfortunately it happens often. Why not save it all? Why not save it all?
But you can not put a memo saying: Your mesh has not been saved?
Another thing that never works is the UNDO on CreateMesh. When you want to return back it crashes … wasting time, long time.
However, the program is beautiful but there are things that still need to be improved to manage. I hope you can solve as soon as possible.