Save prompt every half a minute of working with the editor!

Serious discussion.
[Let me know if there’s any solution to the problem that I’m not aware of, please!]

Has nobody ever thought for almost 10 years of working with UE4/5 that it would be useful, to add a button “always skip” in the check out asset prompt while saving?


I edited a level or blueprint by accident, I can even use undo, but then to get rid of the ‘modified’ flag on a file I have to restart the editor.

Most common scenario: someone else is working on a file (file is checked out by them), I’m fully aware of it, our workflow is well established and I want to accept the concequence of having the file NEVER saved when I close the editor. How about that?

Moreover, it would easily be possible to add a prompt before exiting the editor to list all the “always skip” assets before all the changes to the files get discarded.

Small rant (you don’t have to read this part): does it give too much power to the user who could hurt themselves or what’s the problem here?