I have so many questions but there is ZERO documentation on this device… Anyways, let’s start with a few:
-
Does this work in edit mode? As in, I’m making a game and I want to test if it saves data without publishing (because nobody publishes until done). My tests show that it does NOT work. This seems silly. I hope I’m wrong.
-
How do you save just one player’s data?
-
How do you clear just one player’s data?
For the above two questions there doesn’t seem to be a way to pass the agent to the save device. Or am I missing something?
When will this be available in verse? Bindings are a real pain and not easy to work with in game dev.