Save my from going crazy..:P How to attach my static mesh of a helmet into the blueprint file...?

I’m searching all over the primal_armor file- but I must be blind; or it’s made in some fancy other way… please help, I need to finally test this awesome new model in game;]

Have a look at the “Actor Class Attachement Infos” Array in the Defaults.

call me a moron but I really can’t see there any place where a helmet’s mesh is/can be attached… :confused:


In the PrimalItem file for your helmet, go here:

Thanks a lot, it somehow hid from my sight, the little folly triangle there…:}
As a reward You can get my centurion’s helmet: ;}