Hello there!
I’m currently trying to develope my own fun game and i got a graphics settings setup with widgets. But when trying to create a setting for mouse speed i found out that unreal seems to don’t have a implemented setting for that, that saves and stays even when the game closes and gets opened a day later or so. Soooo i wondered how i would do that? I got a slider in a widget that changes and saves the mouse speed and it works but the thing that’s missing is saving that value for more than the game session. I thought about a extra savefile for that but i’m not sure if it’s the right way or how to create this savefile.
cheers