Save Mouse speed

Hello there!
I’m currently trying to develope my own fun game and i got a graphics settings setup with widgets. But when trying to create a setting for mouse speed i found out that unreal seems to don’t have a implemented setting for that, that saves and stays even when the game closes and gets opened a day later or so. Soooo i wondered how i would do that? I got a slider in a widget that changes and saves the mouse speed and it works but the thing that’s missing is saving that value for more than the game session. I thought about a extra savefile for that but i’m not sure if it’s the right way or how to create this savefile.

cheers

You would need to save that variable in a savegame and then load it when you start the game again Save/Load Menu Settings - Unreal Engine 4 Tutorial - YouTube

yes the problem is that i already tried the things in that video but i really can’t implement it for Mouse Sensitivity. i want to load the settings at beginplay not at construct that’s the obstruction i have right now…