Save Location Problems

So I just want to open and project and multiple messages are appearing that my storage loocation has to little space left. I want to have all my things saved on mky external SSD because my Main drive doesnt has enough capacity. Is there any way to completely change the save locations of all these things (Its not the project itself)? The Main Problem is that Unreal saves some stuff in my User folder on my Main Drive for some reason and i just wanna know if anybody knows how to chnage these locations.

I also stumbled upon two other problems where every texture I download is just pure white and other where all my applied textures are blinking in and out of existence. I suppose these Problems are caused by the capacity problems.

Thanks in advance for anybody who can help me (:

Hi @Master_Colinax ,
First of all, when you install Unreal Engine you can choose the installation location, so at that step you should select your external SSD. The same applies when creating a new project,make sure to save it directly on that drive.

Engine



New project

In your case, since you already have the engine installed on C: (or another drive), a good option would be to uninstall it and reinstall the engine on your external SSD. After that, you can manually move your project to a folder on that same SSD.

For safety, I’d recommend testing this first with a new engine installation and a new project to make sure everything works correctly. I tested it on my side and had no issues, but it’s always better to have a fallback plan just in case.

Also, keep in mind that some files like the Derived Data Cache (DDC) are not directly tied to the project or engine location. There is official documentation explaining what it is, how it works, and how to change its location.

You can also check the Editor Preferences, located under the Edit tab (top left). Then look for the Global section, where you can edit settings that affect all projects. I’m not entirely sure how it works in detail, but it might be worth taking a look as it could help with the storage issue.

Finally, the white or flickering texture issues you mentioned may be related to low disk space. When that happens, the engine often cannot properly generate shaders or cache data, which leads to those visual problems.

Hope it helps!