You don’t need to remove those folders, just the save game, which by default lives in the save
games folder. ( Unless you are testing a packaged version ).
Could you be writing a new one somewhere else?
You don’t need to remove those folders, just the save game, which by default lives in the save
games folder. ( Unless you are testing a packaged version ).
Could you be writing a new one somewhere else?
Hello everyone,
I have recently faced a really strange save/load game problem. Everything worked fine until my inventory save data suddenly stopped loading, sending me an “attemted to assing to none” error every time I launch my game. Everything looks like that save slot names are different, but I’ve checked them all and they are all the same. I’ve tried to delete “saved” and “intermediate” folders but it doesn’t help as well. Every time I delete these folders, the engine detects somehow the existence of save game slot, tries to load it and fails on casting to save game object (prints “FAIL” with blueprints). Could you help me? Maybe it’s a bug?